![]() For all its simplicity, this means that every person who knows your e-mail address also knows your login. By default, your login is your e-mail address or, in short, the e-mail prefix (john.doe). If you want to log in to your .uk mailbox, you will always need your login and password. Microsoft Outlook, Mozilla Thunderbird), the new password must also be entered there. In addition, you should not tell anyone your password and change it every 6 months. However, for your security, we recommend that you choose a password that is at least 10 characters long, consists of upper and lower case letters, contains at least one special character and at least one digit. The only requirement for a valid password is a minimum length of 8 characters of your choice. To confirm the change, enter your current password (3) in the relevant input field and click on "Save" (4). If both entries match, this is indicated by a green tick. After a valid entry, enter the character string again under "Repeat new password". The colour-coded lock symbol tells you whether the entry is a valid but insecure password (orange), a secure password (green) or an invalid entry (red X). Now you can choose a new password, enter the desired character string under "New Password" (1). On the left side there are various menu items, select "Login & Password" there.ĥ. ![]() ![]() The navigation bar turns orange, go to the "Account" tab.Ĥ. After logging in, you are on the start page of the webmailer, from there go to the settings mode (cogwheel, top right).ģ. Change login name and password Change passwordĢ.
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IK Multimedia does not endorse or represent any users of ToneNET, and any names, trademarks, or tradenames that users may upload with their content on ToneNET should not be construed as an endorsement, association, or affiliation with IK Multimedia. IK Multimedia disclaims any ownership over content uploaded by users to ToneNET, including but not limited to Tone Models, Presets, and any text or symbols that users upload with their content. Use of these names does not imply any cooperation or endorsement. Product names are used solely for the purpose of identifying the specific products that were studied during IK Multimedia's sound model development and for describing certain types of tones produced with IK Multimedia's digital modeling technology. and other countries.Īll other product names and images, trademarks and artists names are the property of their respective owners, which are in no way associated or affiliated with IK Multimedia. AAX, Avid, the Avid logo, Pro Tools, and RTAS are trademarks or registered trademarks of Avid Technology, Inc. VST is a trademark of Steinberg Media Technologies GmbH. Windows and the Windows logo are trademarks or registered trademarks of Microsoft Corporation in the United States and/or other countries. App Store is a service mark of Apple Inc. Mac, the Mac logo, the Audio Units logo, iPhone®, iPod touch®, iPad® are trademarks of Apple Computer, Inc., registered in the U.S. Dimebag Darrell™ name and likeness used under license of the Estate of Darrell Lance Abbott. Jimi Hendrix™ name used under license of Authentic Hendrix, LLC. LESLIE® is a trademark property of Hammond Organ/Leslie, wholly-owned brand subsidiaries of Suzuki Musical Instruments Mfg., Ltd. ![]() MORLEY® is a registered trademark property of Sound Enhancement Products, Inc. WAMPLER PEDALS® is a registered trademark property of Wampler Pedals, Inc. ENGL® is a registered trademark property of Edmund Engl. Z-VEX® is a registered trademark of property of Zachary Vex. FULLTONE® is a registered trademark of Fulltone Musical Products, Inc. Z AMPLIFICATION® is a registered trademark of Dr. CARVIN® is a registered trademark of Carvin Corporation. T-REX ENGINEERING® is a registered trademark of T-Rex Engineering ApS Corporation. THD® is a registered trademark of THD Electronics Ltd. JET CITY AMPLIFICATION 333® is a registered trademark property of 333 Enterprises Incorporated DBA Jet City Amplification Corporation. GALLIEN-KRUEGER® is a registered trademark of Gallien-Krueger Corporation. GROOVE TUBES® is a registered trademark of ROKR Ventures, Inc. SEYMOUR DUNCAN® is a registered trademark of Carter Duncan Corporation. ORANGE® is a registered trademark of Orange Music Electronic Company Ltd. FENDER™ and all FENDER amplifiers, logos, and trade dress are the trademarks of FMIC and used herein under license. MESA/Boogie® is a registered trademark property of MESA/Boogie Limited Corporation. 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![]() A call will be recorded with the entrantand played out on air.ġ.3 All entrants will be required to talk to the presenter/s and a call will be recorded with the presenter/s and played on-air. Global Radio is not responsible for any latency experienced by your mobile phone network, which may delay the delivery of your text message to us.ġ.2 Once the text lines have closed an entrant will be selected at random from all the correct entries and called back. If listeners text after the closing time, they will not be entered but may still be charged. The opening and closing times of the competition will be given out on air by the presenter(s). Text messages will be charged at £1.00 plus your standard network rate. The text system will not recognize any other format of the keyword. When you hear the track play in full, send a text message with the keyword BILLS to 83958 (the “Text Message Line”). This will be announced in advance by the presenter(s) on-air. Listen out for when we play LunchMoney Lewis ‘Bills’ between the hours of 6am-9am each competition day. The Terms and Conditions are available on request from the Radio Station.ġ.1 To enter the Competition an Entrant must: ![]() The "Radio Station” is: Capital London.Īnyone who enters the Competition (an “Entrant”) will be deemed to have understood these Rules along with the Terms and Conditions and will be bound by them. The following rules (“Rules”) together with Global Radio’s ("Global Radio") general and competition terms and conditions (the “Terms and Conditions”) (which can be found at apply to the ‘Pay Your Bills’ radio competition ("the Competition") which will run intermittently from Monday June 29th until Friday July 3rd 2015 (“the Duration”). ![]() * Text’s cost £1.00 plus your standard network rate and entrants must be aged 18+.ĬAPITAL PAY YOUR BILLS ON AIR COMPETITION ![]() ![]() The query is first processed by an intent recognizer like conversational language understanding. For example, an employee of a manufacturing company searches for specific information about a machine part on the company portal. In this architecture, the GPT-3 endpoint is used to summarize the text.ĭownload a PowerPoint file of this architecture. ![]() The summarizer uses GPT-3 to generate a summary of the text of the most relevant document. The following diagram shows how a user query fetches relevant data. Finally, it presents two use cases, together with sample code snippets, to help you understand key concepts. It describes concepts that are related to the document summarization process, approaches to the process, and recommendations on which model to use for specific use cases. Please feel free to download or print a clearer version of the UniSQ Open Text Publishing Workflow .This guide shows how to perform document summarization by using the Azure OpenAI GPT-3 model. Figure 2: UniSQ Open Text Publishing Workflow The five steps of open text publishing are expanded on in the workflow below. We also have the option of creating editions of our open texts. These steps are required for the ongoing quality, relevance and sustainability of your book. Additionally, as an author, you should consider maintaining your completed open text by updating content when necessary and correcting mistakes. You can measure the reach and impact of your open text through analytics, adoptions, reviews and student feedback. The OEP team can help you with this and will deposit your book in national and international repositories Evaluate and Maintain Once the book is approved and published, consider how you will communicate and promote your text. Once you are happy with your text, inform the OEP team who will send a request to the Director (Library Services) for your book to be published. The OEP team will review copyright and accessibility. Copyediting and proofreading are undertaken by the author/s in this phrase. Quality assurance is an essential part of our publishing workflow and you are expected to have your text reviewed by a suitable reviewer with disciplinary knowledge of your text’s topic. This stage includes heavy intellectual work and includes being mindful of copyright, accessibility, academic integrity, and diversity and inclusion.Īt this stage, you will need to become familiar with UniSQ’s open publishing platform, Pressbooks. We encourage you to send us single chapters once they are completed so we can check for any copyright issues and help design a sample chapter in Pressbooks for you. This phase is where the most time is spent on your open text. Once you have a consultation and are happy to proceed with the text, you will sign a Memorandum of Understanding and begin the writing process. Having an OER consultation with a member of the Open Educational Publishing team at this stage is pivotal. Have you explored OER content in your subject area? Do you need training on working with openly licensed content? Have you scoped and created an outline for your text? How will you manage and keep track of content? However, each open text is guided by UniSQ’s Open Text Publishing Workflow which has five steps:įigure 1: Steps in the open text publishing workflow Plan and PrepareĪt this stage, you should ask yourself a few key questions to gauge your OER knowledge and skills before starting an open text. ![]() 3 The UniSQ Open Text Publishing WorkflowĮach open text is different and has a different publishing journey and variation in pedagogical design. Going forward, us developers are funding Solar2D’s continued development.įor both of these parties, the priority is to ensure the viability of Solar2D as a development platform. I ’ m wondering why you didn ’ t contact the Gideros forums to see if some kind of merge was possible?Īppodeal, the previous owners of Corona Labs Inc., paid (and are still paying for servers, if I understood correctly,) to ensure a smooth transition to offline builds and to a fully open source future for Solar2D. Thanks in advance and for all that’s been done so far to make Corona SDK such a brilliant piece of software - nothing else comes close for 2d game development in our opinion, so we’re desperate to see its success continue under its new name for a long time to come and will continue to support financially as much as we can. As I say, if we’ve missed the mark here and our lack of clarity is down to a misunderstanding on our part then apologies. I appreciate it is going to be a very busy time for those involved in the transition, especially Vlad, but it would be massively appreciated if those of us who have invested in the continued development of Solar2d could be kept up to date on what the situation was. Notes on recent Daily Builds don’t mention any new version that runs offline builds.My Daily Build version of the SDK still connects to the CoronaLabs server, which presumably will cease to function as of tomorrow?.The Solar2d website links to an empty download page on GitHub and the same CoronaLabs GitHub page that I mentioned above where nothing seems to have been updated recently.Is something like this being sent out to sponsors to keep us up to date? I signed up to sponsor Vlad via the GitHub Sponsors site, but have had no confirmation around what is happening moving forward in terms of being able to access the software.Is this the version we actually need? Some kind of basic installation guide around how to install the software would be very helpful for those of us who are used to simply downloading an installer and running it. I can’t see any files there that have been updated very recently or mention offline builds or refers to the new name. The GitHub repository - entitled “corona-master”.If not, some things that are worrying me, rightly or wrongly… Obviously very happy to wait until then if all will become clear tomorrow. If we can’t have access to anything until May 1st for legal reasons as the SDK is still currently owned by CoronaLabs then apologies. The previous posts on this subject seemed to suggest all that would be available, but I can’t find anything specific. I’m looking for the new open source version of Corona (now Solar2d) SDK that will allow offline builds as of May 1st, so we can continue to build our apps and submit them to the various app stores. The image is provided by another URL so I have to make another request for the image.īoth the request (info character + image) are completed by background threads so it doesn't block the GUI.I may well be missing something here, so apologies if I’m going over ground that’s been covered elsewhere… ![]() Loader.ImgURL := Thumbnail.GetValue('path').Value + '.' + Loader := TImageLoaderThread.Create(true, nil, OnBitmapLoaded) ![]() and 2 anonymous methods to notify when thread finish download image and when bitmap is ready TImageLoaderThread is a custom class to retrieve the image in a background thread Text1.Text := MResult.GetValue('name').Value Thumbnail := MResult.GetValue('thumbnail') as TJSONObject MResult := (RetData.GetValue('results') as TJSONArray).Get(0) ![]() RetData := RetObject.GetValue('data') as TJSONObject RetObject := TJSONObject.ParseJSONValue(RESTResponse1.Content) Procedure THeaderFooterForm.OnAfterRequest Once the call give a result will need to parse the JSON response to take the name of the character and its image, obviously respecting the JSON structure described in the official documentation: Pangyas roots lie in the exotic realms of online gaming in Asia, and it brings a (dare we say it) quirky. Due to a variety of reasons, (mainly the game's falling popularity) no championships were held since 2012. With Pangya: Golf With Style, Tecmo hopes to deliver. The 2012 championship was held in Bangkok, Thailand on January 14. The game switched publishers twice more since 2014, first from SG Interactive to MAYN Interactive in May, then to SmileGate Europe on September 2014.Ī global tournament for PangYa was held on Januin Tokyo, Japan with a total prize pool of $15,500 with first place receiving $5000. PangYa was initially released under the title Albatross18 in North America by publisher OGPlanet, but re-released with the original title in 2009 by Ntreev USA. Also revamped Natural Wind System which blows in different directions to make gameplay more dynamic. ![]() PangYa Natural Wind / Fresh Up (2014) - Graphics engine updates including new shading, lighting, textures, and menu interface. With quite addictive gameplay, content-rich story, easy controls, and beautiful visual details, Pangya Fantasy Golf is one of the best Golf games as compared to others of the same genres. ![]() PangYa Grand Prix (2014) - Added the Grand Prix Tournament Mode which allows players to compete in a given amount of time against each other and bots. Pangya Fantasy Golf includes core features such as various Locations, different Stories, Upgrades, Tournaments, and lots of things. A new course called Abbot Mines was also added. PangYa Challenges (2012/2013) - Added new modes, a new way to level up, and the Spika character. PangYa Tomahawk (2012) - Added new game mode Grand Zodiac and new features including the Black Papel Shop and revamped Family Mode. PangYa United (2011) - Combined previous patches to ensure all regions were closer together in patch cycles to make future updates easier. PangYa Mobile is a multiplayer online casual game golf simulation in the vein of Everybodys Golf and Eagle: Fantasy Golf, where players can play anime golf. I spend literally close to a grand in pangya, and unfortunately the game where I used to have so much fun is no longer here. I used to play pangya a lot on albatross 18 / ntreev/ gamerage ( idk the names anymore exactly ). Open Tournament (2009/2010) - Added Special Shuffle game mode, card pack #2, tournament token, caddie status upgrades, and the character Nell. Currently playing pangya Debug, really love the fast progression and nostalgic feeling. Welcome to Pangya Celebrity Notice List The Memorial Shop Keep up with progress Spika Voice Clubset Maintenence Every Mon. North America: 2005 ( OGPlanet 2005-2009, SmileGate Europe) Put some thought into whether or not you’ll be into the style, or “try before you buy” if possible.Additional Info PangYa Additional InformationĬomposer: SoundTeMP (Company behind Granado Espada and Ragnarok Online OSTs) RE: Pangya: Fantasy Golf (05-26-2013 11:24 PM) daxtsu Wrote: Pangya Fantasy Golf is now playable/in-game as of 7.6-840-g66129, thanks to the new sceKernel module functions that were added(at least, this seems to be what made it work). Scores from people around our office put it anywhere from a 5.0 to the lower 8.0 range, spanning nearly every number in-between. ![]() We can’t stress enough how much personal preference goes into a game like Super Swing. That being said, the root of Super Swing’s gameplay is absolutely love it or hate it. ![]() If you’re fan of the gameplay, Super Swing has a strong amount of lasting appeal, and like Wii Sports Golf you won’t have to drop extra cash on more remotes and nunchuks to enjoy a few rounds of golf with friends or family. There’s a ton of replay value if you decide it’s something you’re into, with a sizeable roster of players (each with a ton of different outfits and accessories to purchase as you progress in the game), about a dozen or so different 18 hole courses, and three multiplayer modes (two of which can have up to four players with a single remote). ![]()
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